package de.koller.aframe.util.physics;

import de.koller.oceanFramework.math.RVec3;

public class Location {

	public final RVec3 position = new RVec3();
	/** x, rotation um die x-achse, y umd die y-achse, z um die z-achse */
	public final RVec3 alignment = new RVec3( 0, 0, 0 );
	
	public void updatePosition( Movement movement, int elapsedTime ) {
		RVec3 dp = movement.velocity.newInstance().mult( (float)elapsedTime * 0.001f );
		position.add( dp );
	}
	
}
